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Light Interaction with Objects

 

An image sensor does not see an object but rather sees light as reflected by the object. The incident light can be reflected, front-scattered, absorbed, transmitted, and/or back-scattered.

 

Reflection – If the surface of an object is shiny, incident light will reflect at an angle with the normal equal to the angle of incidence. Some materials may cause a change in the polarization of the light. In a shiny (specular) reflection, light from each incoming ray reflects in a single direction. Specular reflections are bright and unreliable; in many cases they saturate the image sensor.

 

In diffuse reflection, generated by dull (diffuse) surfaces, light from each incoming ray is scattered over a range of outgoing angles. The intensity is reduced but very stable.

 

Scattering – If the surface of an object is rough, the light may reflect, but over a wide angular range.

 

Absorption – The light can be absorbed by an object in the form of heat, chemical reaction, etc. These processes are wavelength dependent.

 

Transmission – It is the light that passes through after undergoing refraction at the entrance to an object. The light may back-scatter when exiting.

 

Change of Spectral Distribution – This change is wavelength dependent and causes a change in the remaining light beam. Consequently, the image sensor may see an object in a different color and sometimes differently shaped.

 


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